Technology Committee

"As much as many people would like you to believe otherwise, it is neither individuals nor fleets, neither intelligence nor planning which is the most powerful force in a war; the level of technology wielded by each side is the determining factor after every battle is set."
~Ensign Simon Dark, 7th Fleet

 

This page is dedicated to the developement of new technology for the 7th Fleet Star Trek Role-Playing Game.

NOTE: This page is in the process of organizational changes. Soon, each technology page will have not only a description of the technology but also a log showing developmental progress on it (when applicable). Any technology which is not yet approved by the Admiralty may not be used in any mission, and any technology disapproved by the Admiralty will encounter a technical difficulty in production preventing its use.

Type

Technology

Creator

Status

Approval

Sensor-Fooling Scan Prevention Pulse Jeremy Lennert Refinement undecided
Sensor-Fooling / Defensive Oversized Deflector System Jeremy Lennert Development undecided
Defensive Warp Shields Jeremy Lennert Theoretical undecided
Defensive Automatic-Mutational Shielding Jeremy Lennert Refinement undecided
Defensive Jem'Hadar Detection Environment Jeremy Lennert Development undecided
Defensive Virtual Shielding Jeremy Lennert Theoretical undecided
Defensive Torpedo Transport Defense Jeremy Lennert Theoretical undecided
Offensive Warp Phasers Jeremy Lennert Theoretical undecided
Offensive Anti-Matter Torpedo Jeremy Lennert Development undecided
Offensive Warp Core Missle Jeremy Lennert Theoretical undecided
Offensive RP Tractor Jeremy Lennert Development undecided
Offensive Frequency Determination Phasers Jeremy Lennert Theoretical undecided
Offensive Magnetic-Guidance Torpedo Jeremy Lennert Refinement undecided
Offensive Shield Dissipation Warhead Jeremy Lennert Refinement undecided
System Emergency Navigational Hologram Jeremy Lennert Development undecided
System Emergency Tactical Hologram Jeremy Lennert Development undecided
System Emergency Commando Hologram Jeremy Lennert Theoretical undecided
System Damage Control Hologram Jeremy Lennert Theoretical undecided
System Accent Recognition Annoyance Jeremy Lennert Theoretical undecided
System Avenger Simulation System Sean Berg Refinement undecided

Designs

Design Creator Status Experimental Technologies Approval
Science Pod Thomas Warwick Testing none undecided
Quasar-Class Battleship Jeremy Lennert Theoretical

Technology

Status

Approval

Warp Phasers Theoretical undecided
Warp Shields Theoretical undecided
Oversized Deflector System Development undecided
Anti-Matter Torpedo Development undecided
Emergency Navigational Hologram Development undecided
Emergency Tactical Hologram Development undecided
Emergency Commando Hologram Theoretical undecided
Warp Core Missle Theoretical undecided
undecided

Enemy Technology

Technology Creator Used Starfleet Version Approval
Mental Static Device Jeremy Lennert no Nonexistent undecided
Phase Cloak taken from ST:TNG episode no Nonexistent undecided
Hidden Weapon Charge Jeremy Lennert no Nonexistent undecided

Interested in submitting your own ideas on technology? Read the general requirements.

This page has been established with permission from and in conjunction with the 7th Fleet Star Trek PBEM Role-Playing Game. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager are registered tradmarks of Paramount, Viacom, and all other subsidaries. All graphics were used with permission from the author(s). This page was created by and is being maintained by Jeremy Lennert. No graphics from